Employment Type:
Volunteer (Unpaid) – with a clear pathway to a paid position based on performance and team fit.
About the Opportunity
We are looking for a UI Designer to join an international game development team. This is a hands-on role where you will design user interfaces for games with a minimalist approach. You will work directly with developers, artists, and project managers in an Agile environment. This is an unpaid volunteer role, but it offers a clear chance of becoming a paid position depending on your progress and profile. If hired, you will receive growth opportunities within the team and participate in other company projects.
Key Benefits
- Work with experienced professionals in the game industry.
- International collaboration – interact with team members from different countries.
- Gain hands-on experience with game engines and Agile remote workflows.
- Learn and use industry-standard tools.
- Pathway to a paid role and long-term collaboration.
Requirements
- Understanding of UI design principles with a focus on minimalist aesthetics for games.
- Proficiency in UI prototyping tools such as Figma and Miro.
- Understanding of how to implement UI concepts within a game engine (Godot or Unity).
- Familiarity with Agile methodology for remote teams.
Desirable Skills
- Intermediate English B1/B2 or greater (able to hold conversations) – this is a long-term international project.
- Experience with Discord for daily communication.
- Experience with GitHub (especially GitHub Projects) for task management.
- Knowledge of Godot game engine for direct UI implementation.
How to Apply
Please send your portfolio (with examples of minimalist game UI) and a brief introduction about your experience with Agile workflows to the contact provided in the job post.
Note from the team:
this is a serious, long-term collaboration. Volunteers who show commitment, skill, and cultural fit will be prioritized for paid positions as the project grows.