– Equity Partner –Location: RemoteJurisdiction: GlobalMinimum Commitment: 20 hours per weekDepartment: TechCore – Product Design TeamReports To: Chief Design Officer (CDO)
This is not a job, it's a stake.
What You Put In Is What You Get OutThis isn’t a feature design role. This is system-level product design—architecture, vision, and multi-surface execution.
As a Principal Product Designer, you’ll craft the UI/UX foundation for interfaces across creative tools, runtime editors, ghost systems, dashboards, and deep-layer player interaction. You’ll lead design at the blueprint level—while still building directly with velocity and taste.
Minimum commitment: 20 hours/week. This role requires presence, precision, and proactive motion.
This is an equity partner role. That means:No upfront cash compensationEquity (shares) at principal creative contributor level (vesting standard)Future token-based rewards (pending legal clearance)Salary activates on revenue-based benchmarksRemote-first, async-native, and deeply autonomous
Let’s Be Absolutely ClearThis is not a pixel-pusher role.This is a system builder, prototyper, and design thinker with elite creative fluency.
You are expected to bring structure, speed, and sharpness to the most critical UI problems in the stack—partnering directly with engineering, product, and narrative to manifest interface layers that live across devices and dimensions.If you thrive at the convergence of aesthetic precision, usability, and systems logic—this is your command post.
OverviewWe’re recruiting Principal Product Designers (up to 5 seats) to lead architecture and execution of core product UI/UX systems—across:new interface systemRuntime toolsGAT-X interfacesCross-platform creative systemsCreator dashboardsAI integration flowsInteractive templates and lore-bound UI modulesYour interface systems will not only power user tools—they will become the visible structure of the Infinite Verse’s creator economy.
You’ll work directly with engineering, UX research, product, and C-level leadership. This is the blueprint-and-build layer of AU’s product future.
What You’ll OwnArchitect interface systems for player, creator, and internal-facing toolsPrototype flows in Figma, Framer, or code-linked toolsBuild and evolve design systems, token sets, and components with dev alignmentLead execution on high-impact UI/UX projects from zero to launchDefine interaction logic, feedback flows, animation states, and motion pathsTranslate narrative, IP, and functional architecture into interface logicMentor senior/staff designers and collaborate async with design program managersDrive design performance in product squads, sprints, and spec reviews
What We’re Looking For7–10+ years in product or UX design with direct experience at system levelExperience designing complex, multi-surface tools or platforms (web/app/desktop/game/editor)Mastery of Figma, tokens, design systems, and atomic component architectureAbility to think in flows, hierarchies, edge cases, and transitionsCan prototype independently—Framer, Protopie, Spline, or Unity UI a plusFluent in async feedback, team writing, and clear visual reasoningBonus: experience designing tools for creators, animators, game engines, or simulation interfacesSharp visual taste aligned with anime/futurist digital aesthetics
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Minimum RequirementYou must command end-to-end mastery of both UI and UX — at the strategic, system, and brand levels.
We need a ground-up creator of design systems who can reason, scale, and synthesize across:Web + mobile appsCreative tools and runtime editorsSocial, marketplace, and modular platform layersGame and XR interfaces
You don’t have to be the supreme expert in all of them, but you must deeply “get it” in at least one domain you love—and design interfaces that makes people feel good (joy, flow, delight), not just “usable” screens.
Proof-of-Life PortfolioBring a portfolio or site that shows how you think:System blueprints (tokens, grids, motion rules).Problem–solution flow (research → rationale → shipped).Outcome metrics (NPS, retention, engagement).
Make it impossible to doubt your depth. Clearly demonstrate your level of skills, depth of understanding and expertise. Something that shows how you come up with your ideas, solve problems, design and show us what you can do.
This is the blueprint-and-build layer of AU’s product future. If you architect emotion, reason, and scale into every pixel—and you relish turning blank space into living ecosystems—this is your arena.
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CompensationEquity (Shares): Principal-level partner equityToken-Based Rewards: Future unlock (subject to legal compliance)Future Salary: Activates with product revenue and milestone thresholdsRemote First: Fully async, creative velocity–driven culture
Our PromiseYou won’t just shape features.You’ll help shape the interface philosophy that users remember, feel, and follow.
This is systems UI work at the edge of IP, narrative, and real-time creative utility. If you’ve been waiting for the right team to go all in—this is your moment.
Best regards,Anime Universe Recruitment Team