About the Role
We are looking for a talented
3D Sculptors
to join our creative team at MTRCG Studio.
You will be responsible for turning sketches into high-quality 3D models using
ZBrush
, and optimizing them for
3D printing
.
This role requires meeting a
monthly production target
, ensuring consistent quality and timely delivery.
Responsibilities
- Receive sketches and translate them into detailed 3D sculpts.
- Sculpt and refine characters, figures, or props using ZBrush (and optionally Blender or Maya).
- Perform model optimization for 3D printing — clean topology, mesh simplification, hollowing, and structural preparation.
- Ensure models are fully print-ready (scaling, wall thickness, supports, and tolerances).
- Deliver models on time and meet monthly production goals.
- Revise models based on feedback and maintain high-quality standards.
- Keep assets organized and follow studio workflow guidelines.
- Stay updated with the latest digital sculpting and 3D printing techniques.
Requirements
- Proven experience as a 3D Sculptor or similar digital modeling role.
- Strong proficiency in ZBrush .
- Solid understanding of 3D printing optimization (mesh cleanup, hollowing, tolerances, supports).
- Strong artistic fundamentals: anatomy, proportions, and detailing.
- Ability to work efficiently and meet production targets.
- Good communication skills and a collaborative mindset.
- A portfolio showcasing sculpting work and 3D print-ready models.
Nice to Have
- Experience in 3D printing , collectibles, or game asset creation.
- Familiarity with Substance Painter , Blender , or Maya .
- Passion for continuous learning and technical improvement.
How to Apply
Apply at: mtrcgstudio.com